Week 11
RPO PRELIM FEEDBACK
First Marker's Preliminary Feedback

During our disseration consultation, I managed to get some RPO feedback from Andreas, who is our first marker. Below are some of the pointers which he shared with me.

Summary of Readings had good readings, but pillars were generic

Andreas felt that the points made across my various readings were valid and productive. However, he mentioned that the pillars were lacking relevance and context to the context that I am looking at (Multisensory Interface and Visual Arts).

Solution: To formulate the pillars to be more related to the context I am applying to (I.E From "Meaning Making" to "Sensory design of Multisensory Interfaces impact on Meaning Making")

Context of Visual Arts and Museum feels straightforward

Another concern brought up was on the choice of context of visual arts. He felt that the application was too straightforward and might restrict explorations of outcomes. The idea of introducing Multisensory Interface in the viewing of visual arts might also be counter productive (I.E obstruct the viewing of the art itself)

Solution: To not confine myself within the application of visual arts and to broaden up my application options.

Consider Brand Activations and Experiential Learning

A helpful direction which Andreas suggested was looking into Interactive brand activations or experiential learning contexts. This was suggested due to the nature of my current explorations, which revolves around educating people about different practices (I.E Film developing, Materiality).

Solution: Consider and research about Multisensory Interface's application in experiential learning.

Reflections on Feedback

The key takeaway here was really the redirection towards experiential learning. I felt that this was the concept which spoke to me and I am personally excited about. Working towards creating interactive learning experience with tech seems to align similarly to what I was doing previously with visual arts: to help people learn more about what they are looking at.

PAUSE.
I Found a New Key Concept

With the redirection from Andreas, I started to research keywords such as experiential learning and multisensory interfaces. As I browsed through articles, I found a new key concept which is Embodied Learning.

What is Embodied Learning?

Embodied Learning proposes that actions, emotions, environment and sensorial experiences can affect what is learned. In the example of learning how to crotchet, whe one goes through the physical practice of crotcheting (action + sensation), in a crotchet studio (environment), feeling fustrated (emotions), they are more likely to be able to obtain knowledge from the physical learning experience. Reason being, they have more data to recall (environment, emotions, actions, sensations) and help them establish a stronger understanding (cognition) of the content they were trying to learn.

How does it Fit in my Research?

Recalling back into the current concepts that I have in my research approach (Sensorial Principles, Cognitive Frameworks, Pillar of Meaning Making), there is a clear link between them and Embodied Learning. Since Embodied Learning is reliant on sensorial experiences, cognition and actions, I can relate the current studies of sensorial principles, Cognitive Frameworks and Multisensory Interface Design (creates actions, sensations) into augmenting Embodied Learning. Thus, this can be my new application, instead of visual arts which was previously a overly niche topic.

THAT IS A VERY RELEVANT CONCEPT
WHERE DID I LEARN IT FROM?
Reading 5 - Movement Matters
What is the book about?

Movement Matters is a informative book that studies how engaging actions and sensorial experiences help augment our learning through the discussion of concepts like Embodied Learning and Embodied Cognition. They also talked about the interesting history about how psychologists slowly understood the importance of the body in the learning experience, deviating from the olden days understanding of how our brain was the only important part about learning.

Find out what I learnt below!

Movement Matters - Macrine and Fugate

  • Where is my Wallet Comic by Justin Boyd

Embodiment of Memory - How you recall where you placed your wallet!?

This was a very interesting concept for me. It discusses how when we remember past events, we try to "relive" the situation. For example, when we lose our wallet, we try to recall and "relive" our journey from our home to "whereever we are at". This method of recalling actually facilitates memory retrieval. The reason being, when we recall and "relive" memory, we actually are activating different parts of our brains to help us recall (I.E activating the cognitive region for vision, hearing seperately). This multimodal manner of recalling is the reason why it facilitates memory retrieval: we have more data to work with.

How is it Related to my Topic?

This discovery highlights an opportunity for Multisensory Interface to create physical learning experience that can later help with memory recall when users try to "relive" their experience they had with the interface. Thus, helping users recall and register more effectively what they learned.

  • AI generated example of a aesthetic currency vs a simple cartoon currency.

The Aesthetics of Manipulatives

Manipulatives here refer to objects that we can interact. In the context of learning, it is the objects that we interact with to help us learn. This book suggests that the aesthetics of Manipulatives is a important consideration. Some cases, such as when we are trying to understand how currency looks and how it works, having a bright and unique aesthetic might help us learn better. However, if it involves arithmetic calculatios (number maths), then having bland objects might be easier to faciliate cognitive functions.

How is it Related to my Topic?

This is a important note to me when I am designing interactive points / objects for my Multisensory Interface. I should keep in mind the context and need of the experience and make sure that the aesthetics of my tangible interactions are not too distracting to takeaway their learning efficiency.

A VERY INFORMATIVE BOOK AND A
NEW CONCEPT DISCOVERED!